Polyorama on the rebound
Polyorama is back on its feet. Check it out!
It was a year and a half ago that I launched the original project. Then…time passed. A Dreamhost security disaster left a few thousand accounts compromised, including mine, and as a result the perl that made the site work was blasted away. I wasn’t making dutiful backups at the time, and so everything was just gone.
And it stayed that way for a while. I took some time over the last few days to recreate a streamlined, easier-to-expand setup for the site, and added a new-to-the-site polyorama from the awesome (and project-inspiring) John Ralston: Fourmiorama, a subterranean antscape.
Back when the project was new, I sketched out a dozen thumbnail ideas for my own polyorama sets, but never executed any of them except for a very simple pixel-art concept – I blanched, essentially, at the work required to put together a dozen really solid, consistent cards. I think I need to get over that and just make a set happen.



dbl Said,
March 13, 2008 @ 8:19 pm
I was horribly disappointed, after dozens of refreshes, that there were no cards with hamsters running through the new Ralston.
Ah, well.