Polyorama on the rebound

Polyorama is back on its feet.  Check it out!

It was a year and a half ago that I launched the original project.  Then…time passed.  A Dreamhost security disaster left a few thousand accounts compromised, including mine, and as a result the perl that made the site work was blasted away.  I wasn’t making dutiful backups at the time, and so everything was just gone.

And it stayed that way for a while.  I took some time over the last few days to recreate a streamlined, easier-to-expand setup for the site, and added a new-to-the-site polyorama from the awesome (and project-inspiring) John Ralston: Fourmiorama, a subterranean antscape.

Back when the project was new, I sketched out a dozen thumbnail ideas for my own polyorama sets, but never executed any of them except for a very simple pixel-art concept – I blanched, essentially, at the work required to put together a dozen really solid, consistent cards.  I think I need to get over that and just make a set happen.

1 Comment »

  1. dbl Said,

    March 13, 2008 @ 8:19 pm

    I was horribly disappointed, after dozens of refreshes, that there were no cards with hamsters running through the new Ralston.

    Ah, well.

RSS feed for comments on this post · TrackBack URI

Leave a Comment